Hospital

LordNor

L3: Member
Jun 24, 2009
134
15
Cp_Hospital​

6 Control Points:
-Clinic
-Cafeteria
-BackupGenerator
-Roof (working name)
-Helipad
-Garage


Updates:

Currently I am working on a forsaken door, the Hospital building itself which includes Cps: [Helipad, Generator, Roof, Cafeteria] and also the lighting, which is giving me some frustration

This Map would be better named "Medical Plaza" but for simplicity i named it Hospital, probably stealing someone elses name but the other one is a pl map so i guess s'all good!


Ideas:

The Cp Push style is attack/defend meaning both sides can "win". The HUD will look something like this:

MirroredMaps_cp_sdnaldab_1.jpg

The Roof is the Tier 2 one which is supposed to be captured by the team which captured the generator first. Whichever team captures the generator gets to use the elevator which is clocked at 1/2 of the time it takes a heavy to climb 10 flights of stairs (not as long as you think)
 
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LordNor

L3: Member
Jun 24, 2009
134
15
Why are the images low quality! Damn you ivanview!
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Haha! The respawns had better be either from an ambulance or a patient's room.
 

LordNor

L3: Member
Jun 24, 2009
134
15
I wanted to do something like that but ambulances = small :/ thou the patient room/ surgery suite is a good idea
 

Mexican Apple Thief

L3: Junior Member<br>LEAD FARMER
Aug 23, 2008
345
60
Could just be an enclosed space outside the ER with the ambulance resupply model and the front door as the exit.
 

LordNor

L3: Member
Jun 24, 2009
134
15
wow that might just work, because the garage is red's last control point

so i could have a bunch just parked there