Craven

MasHeeN

L1: Registered
Mar 23, 2009
2
0
Ok so I thought it would be nice to have a big new shiny three stage payload map like Goldrush.

Looking for some game play feedback to tweak the flow.


Comments welcome.

MasHeeN
 
Last edited:
Aug 19, 2008
1,011
1,158
the texturing looks very pale and simple, needs more textures, more variation
it looks as if you just replaced devtextures by normal ones and didn´t add more brushwork to make it more complex :/

edit: the picture from your downloadlink looks waaaay better, s´up with that?
 
Last edited:

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Bah, should've .zip'd it or something... Taking forever to DL. Looks pretty, any overhead pics?
 

MasHeeN

L1: Registered
Mar 23, 2009
2
0
Bit of an update

Ok I have zipped the file finally.

I have been using the staticproplighting option on rad, and that combined with the final rad options on the build have washed out the map a little. I will be doing some testing and working on the lighting for a beta 3 release.

I also have some work to do on the texturing on the 3rd round.

Feedback welcomed. Be great to see it on some rotations.