Map Testing - Wednesday July 22 - U.S. Server

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A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
TF2Maps.net Official US Server: 63.210.148.171:27015
Gameday Host: Shmitz


Event will begin at:
Central European Summer Time: 6:00 PM
UK (British Summer Time): 5:00 PM (GMT+1)
Eastern Daylight Time: 12:00 PM
Central Daylight Time: 11:00 AM (GMT-5)
Mountain Daylight Time: 10:00 AM
Pacific Daylight Time: 9:00 AM

START | RUN | MAP | AUTHOR | DOWNLOAD | FEEDBACK 1100 1700 |30|pl_weapons_facility_a6|Xevious1| www.filefront.com | pl_weapons_facility thread 1130 1730 |15|rampage_devfort_b10|Penguin| TF2Maps.net | rampage_devfort thread 1145 1745 |30|pl_problematique_a3|Dr. Spud| TF2Maps.net | pl_problematique thread 1215 1815 |15|arena_cargo_b2|Jack Riguel| www.filefront.com | arena_cargo thread 1230 1830 |30|ctf_cruise_b4b|Narkissus| TF2Maps.net | ctf_cruise thread 1300 1900 |30|tc_meridian_rc|Shmitz| TF2Maps.net | tc_meridian thread 1330 1930 |30|cp_munitions_a2|Sikyanakotik| TF2Maps.net | cp_munitions thread 1400 2000 |30|cp_furnace_b3|Nineaxis & Youme| TF2Maps.net | cp_furnace thread

Map Submission Format
  • Required: Map Filename (ctf_example_a4)
  • Required: TF2Maps.net file ID number, OR url to offsite download.
    .bz2 archive is preferred, but not required. May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
  • Required: TF2Maps.net discussion thread number.
  • Optional: Available time & your time zone. Only necessary if you aren't available for the whole testing period and wish to attend your map.
  • Optional: Would you like the SourceTV demos of the test? (will be uploaded to here)

Repeat submissions of a map:
Only post the info that has changed.
- You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site.
- Discussion thread never changes so only needs to be submitted once.


Submission rules
  • The map must be playable. This means fully functional objective system, proper spawns, non-fullbright, etc. The purpose of gameday is to help authors refine their designs, not catch newbie bugs.
  • Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
  • Submission deadline is 4 PM CDT, 1 day prior.
  • Submissions for will be on a first come, first served basis.
  • You may NOT reserve a submission without a download.
  • Please limit your submission changes. Updating your submission version is allowed if an important issue is discovered, but don't submit early if you will be updating every day with a new version.
  • When editing a submission for update/reservation, please make a new post to note that you have done so.
  • Standard maps receive 30 minutes playtime, arena maps receive 15. An extension may be requested for more mature non-arena maps in need of fine tuning.
  • Testing will be limited to ~3.5 hours each day.
  • The map author may request a team scramble after at least two complete rounds have been played.

Multiple submissions per author
  • A specific map version may NOT be submitted to more than one day.
    The exception is mature maps in need of fine tuning. It is preferred you request for an extension rather than a double-booking, however, you may with the following rules:
    - Make ONLY ONE submission post, in the main day you want.
    - In that post specify the other day, and your map may be slotted in, at the admin's descretion, schedule permitting.
    - Double-bookings will not receive time extensions.
  • Different maps from the same author (ctf_example, ctf_eggsample) are permitted on the same day if there is space, but maps from other authors come first. If submitting more than one, please specify which should take priority, or simply submit on seperate days.
  • Different game modes of the same map (ctf_example, cp_example) are only permitted on different days.
 
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pitto

L3: Member
Feb 17, 2009
109
73
Map: plr_solitude_a4
Download: Will be released 2moro (just want to check the entity setup for silly bugs)
Discussion: 7364
Available time: Preferably earlier (it starts at 1:30 am)
Source TV: Yes please
 

Sikyanakotik

L1: Registered
Aug 1, 2008
35
6
Map: cp_munitions_a2
Download: 1981
Discussion: 7966
Time: Eastern, Any, and hopefully I'll actually make it this time. :glare:
Source TV: Yes, please!
 

Cpt. Axle

L1: Registered
Jul 20, 2009
18
1
As requested: Post edited to correct the file hosting location

Map: pl_kgkaboom_b1
Download:1982
Discussion:8200
Time: 12:00 PM is good. I'm pretty sure I'm at Eastern time (GMT -5)
source TV: Please.
 
Last edited:

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669

Cpt. Axle

L1: Registered
Jul 20, 2009
18
1
As requested, I'm posting to say that I have edited my submission request. Changes include: Changed the file host to here.
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Map: rampage_devfort_b10
Map DL: 1891
Map DiscussionL: 7075
Time: Early
Source TV: Of course.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
As requested, I'm posting to say that I have edited my submission request. Changes include: Changed the file host to here.
Sorry for making you fix that for naught, but I'm going to have to once again reject the map after giving it an initial once-over. I made a post in your thread about the serious issues that I hope will help.
The reason for rejection is primarily the one about everything being rendered at once. It would be difficult to test under those conditions. Other contributing factors added to that secured the rejection, but are not nearly as significant.

Feel free to submit when the issues are fixed, though.
 
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Cpt. Axle

L1: Registered
Jul 20, 2009
18
1
Sorry for making you fix that for naught, but I'm going to have to once again reject the map after giving it an initial once-over. I made a post in your thread about the serious issues that I hope will help.
The reason for rejection is primarily the one about everything being rendered at once. It would be difficult to test under those conditions. Other contributing factors added to that secured the rejection, but are not nearly as significant.

Feel free to submit when the issues are fixed, though.

I understand. Thank you for your input Boojum.
 

Jack Riguel

L10: Glamorous Member
Jul 19, 2009
721
254
Arena Cargo b2

Map: Arena_Cargo_b2
File Location: FileFront
TF2Maps.net Discussion: Here #8179
Time Zone: Alaska Standard Time. I'll try my best to be on at 8am but if you could hold off on cargo till sometime after 9am or so that would be wonderful.
SourceTV: Yes please, that would be very helpful.

Thank you for the opportunity.
 
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pitto

L3: Member
Feb 17, 2009
109
73
I guess I didn't get in then (download is up now - 1986)
Just a question, last week when I submitted put down wrote something along the lines of
'a2 will probably be updated to a3' and then updated about a day later to a3 which was tested

if I had put down 'a3 will probably be updated to a4' would that have been ok/alowed?
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
While it would have been technically allowed, I dislike submissions when it's fully intended to update to another version. I've been keeping a close eye on updates since I removed the ability to reserve, and if I see too many submissions that feel like they are "fake" and just intended to hold a spot I will end up disallow all non-critical updating.

The idea is: if the version you want tested isn't ready, don't post. We have plenty of testing opportunities as it is.
 

pitto

L3: Member
Feb 17, 2009
109
73
Will do, thought I found a slight loop hole there
Anyway I will try and get a spot on one of the weekend gamedays
 

(-TN-) Ben2

L4: Comfortable Member
Apr 10, 2009
172
15
to let you know my in game name is (-TN-) Ben2, is different than on forums. and if u need to play a few other maps before mine im totally fine with that, i see mines set to play first.
 
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