Hello
I have a func_button that triggers an event when it receives damage.
But I only want the event to happen when one team causes the damage.
Is this possible, the two idea's I had are as follows, other than that I'm stumped.
The first was to try and block one team from causing damage, so i know that it was the other team that triggered it, which I could not figure out how to do.
The other alternative i considered, is there there some way of knowing which team's rocket caused the damage and then somehow use that.
Any ideas, thanks in advance for helping.
-Kataan
I have a func_button that triggers an event when it receives damage.
But I only want the event to happen when one team causes the damage.
Is this possible, the two idea's I had are as follows, other than that I'm stumped.
The first was to try and block one team from causing damage, so i know that it was the other team that triggered it, which I could not figure out how to do.
The other alternative i considered, is there there some way of knowing which team's rocket caused the damage and then somehow use that.
Any ideas, thanks in advance for helping.
-Kataan