Map Testing - Friday July 17 - Euro Server

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A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Thread will open for submissions WEDNESDAY morning (CDT)

TF2Maps.net Official EU Server: 94.75.238.70:27015
Gameday Host: A Boojum Snark


Event will begin at:
Central European Summer Time: 6:00 PM
UK (British Summer Time): 5:00 PM (GMT+1)
Eastern Daylight Time: 12:00 PM
Central Daylight Time: 11:00 AM (GMT-5)
Mountain Daylight Time: 10:00 AM
Pacific Daylight Time: 9:00 AM

START | RUN | MAP | AUTHOR | DOWNLOAD | FEEDBACK 1100 1700 |30|tc_meridian_rc|Shmitz| TF2Maps.net | tc_meridian thread 1130 1730 |15|ctf_activate_a2|BrokenTripod| TF2Maps.net | ctf_activate thread 1145 1745 |30|ctf_vector_a32|Icarus|none. icarus is naughty.| ctf_vector thread 1215 1815 |15|arena_missilebase_b3|FataLOneDay| TF2Maps.net | arena_missilebase thread 1230 1830 |30|cp_caldera_a15a|Hellfire & Shaar| TF2Maps.net | cp_caldera thread 1300 1900 |30|ctf_snowdrift_a8a|Jonah| TF2Maps.net | ctf_snowdrift thread 1330 1930 |30|ctf_bomb_factory_a4a|The Ulf| www.personal.psu.edu | ctf_bomb_factory thread 1400 2000 |30|cp_reanimation_a3|Caliostro| TF2Maps.net | cp_reanimation thread

Map Submission Format
  • Required: Map Filename (ctf_example_a4)
  • Required: TF2Maps.net file ID number, OR url to offsite download.
    .bz2 archive is preferred, but not required. May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
  • Required: TF2Maps.net discussion thread number.
  • Optional: Available time & your time zone. Only necessary if you aren't available for the whole testing period and wish to attend your map.
  • Optional: Would you like the SourceTV demos of the test? (will be uploaded to here)

Repeat submissions of a map:
Only post the info that has changed.
- You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site.
- Discussion thread never changes so only needs to be submitted once.


Submission rules
  • The map must be playable. This means fully functional objective system, proper spawns, non-fullbright, etc. The purpose of gameday is to help authors refine their designs, not catch newbie bugs.
  • Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
  • Submission deadline is 4 PM CDT, 1 day prior.
  • Submissions for will be on a first come, first served basis.
  • You may NOT reserve a submission without a download.
  • Please limit your submission changes. Updating your submission version is allowed if an important issue is discovered, but don't submit early if you will be updating every day with a new version.
  • When editing a submission for update/reservation, please make a new post to note that you have done so.
  • Standard maps receive 30 minutes playtime, arena maps receive 15. An extension may be requested for more mature non-arena maps in need of fine tuning.
  • Testing will be limited to ~3.5 hours each day.
  • The map author may request a team scramble after at least two complete rounds have been played.

Multiple submissions per author
  • A specific map version may NOT be submitted to more than one day.
    The exception is mature maps in need of fine tuning. It is preferred you request for an extension rather than a double-booking, however, you may with the following rules:
    - Make ONLY ONE submission post, in the main day you want.
    - In that post specify the other day, and your map may be slotted in, at the admin's descretion, schedule permitting.
    - Double-bookings will not receive time extensions.
  • Different maps from the same author (ctf_example, ctf_eggsample) are permitted on the same day if there is space, but maps from other authors come first. If submitting more than one, please specify which should take priority, or simply submit on seperate days.
  • Different game modes of the same map (ctf_example, cp_example) are only permitted on different days.
 
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BrokenTripod

L5: Dapper Member
May 11, 2009
248
65
ctf_activate_a2
file ID: 1925
discussion number: 7948
Available: Last/nearly last.
SourceTV demo: Yes
 
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Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
cp_caldera_a15a
Download: 1937 link
Thread: 5922 link
SourceTV: Yes
Time: forth or fifth pls
 
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A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Question: If I will try the a3 of my map later (another gameday), I just type cp_reactor_a3 in the post, right?

When editing a submission for update/reservation, please make a new post to note that you have done so.



ctf_premuda_a4
Download: 1834
Thread: 7089
SourceTV: Yes
As I've been informed you squeezed in an update and had a4 tested in today's session, I am rejecting this submission as per the rule:
A specific map version may NOT be submitted to more than one day.
 
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BrokenTripod

L5: Dapper Member
May 11, 2009
248
65
Question: If I will try the a3 of my map later (another gameday), I just type cp_reactor_a3 in the post, right?

As long as you go to the downloads section, find your original download (cp_reactor_a2) and then hit EDIT and change that file. If you add a new download, then your Download ID will not remain the same, and therefore you'll have to use a new Download ID.

So basically, when you update your map, make sure you edit your old download (Pretty positive TF2Maps doesn't want old versions of your map), but DON'T edit it with a new one unless you post here informing ABS and everyone.
 

The_Ulf

L6: Sharp Member
May 26, 2009
399
115
Map: ctf_bomb_factory_a4a
Download: here
Thread: still here (7719)
Later in the day would be ideal, but not necessary.
Source TV: Absolutely! Loved reviewing the first one :D

Appologies for the layout still being as it is - I wanted to get a5 done but we're switching router setups here and I was without internet for the past 2 days. Alpha 4-a is testing the base elements of the new mechanics and HUD.
 
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Caliostro

L6: Sharp Member
Jul 6, 2009
261
110
Map Filename: cp_reanimation_a3
File ID : 1934
Thread: 8011
Time Zone: GMT
Available Time: Expect to be available throughout the whole thing.

SourceTV Demo? Yes please.
 
Last edited by a moderator:

Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
i had a small testing yesterday that revealed some problems,so im making a quickfix to cp_caldera_a15a version (which will also decrease filesize by about 7 Mbs :p)

updated link in my original post
 

tovilovan

L6: Sharp Member
Jul 23, 2008
391
104
I compiled the a2 without clips.................................... When recompiling my computer was overheated and crashed right on the tenth stage of the PortalFlow, and I dont have time for yet another 4-hour compile, which means I'll have to withdraw reactor for this time. Ill be back next week with an a3 instead.
 

jpr

aa
Feb 1, 2009
1,094
1,085
I compiled the a2 without clips.................................... When recompiling my computer was overheated and crashed right on the tenth stage of the PortalFlow, and I dont have time for yet another 4-hour compile, which means I'll have to withdraw reactor for this time. Ill be back next week with an a3 instead.
4 hours to compile an alpha? Dude, your map has some serious problems
 
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