Featured Community Map: cp_furnace Creek by Nineaxis & Youme

MrTwoVideoCards

L1: Registered
Aug 27, 2008
46
2
Do you always have to be such an ass?

1. It's not final. That's why it is beta 3.
2. It's not a hole in the ground, and outdoor TF2 maps by nature are lined with displacement cliffs. What else are you supposed to do? Surround it all in chain link? That'd look worse.
3. I drafted it (so it's my fault there are cliffs in the desert)
4. Your posts do not imply any love for anyone but yourself existing
5. Look at the map, then take a look at 90% of the other maps on this forum, and tell me again it lacks originality.

Or try offering some constructive criticism instead of just criticism.

EDIT: I thought about it for a moment more, and both Hoodoo and Halfacre have large vistas at multiple points in the map, and are hardly just holes in the ground.

That is constructive criticism, most people agree on Youme's maps having forbearing displacements as general view blocks. It's nice, but at the end of the day I feel no sense of scale in any of your guys maps, I feel so clausterfobic with high displacements and towering buildings around me. There needs to be more open spaces, even in a map like Hoodoo.

We run hoodoo on a Payload server, and people really hate it :(. Most have told youme about how he could fix said map, or improve it in his next maps, but he doesn't really take heed to any of it.

Considering this is a beta, make it unique. You have the time, and the ability to do so. I talked to youme when he first started this map, I loved the skybox color, and though some great would come out of it, however it followed the same design routes as that of Hoodoo.


You guys can keep creating maps like this all you want, but eventually people will hate them more and more. You have the power to change that, so don;t waste your time raging on a forum, go into hammer and change that.


Lastly, obviously you saying that fencing as a barrier as your second option goes to show that your extremely limited with what you can come up with. There are LOADS of things that you could use:

  1. Cliffs
  2. Hills
  3. Props like fencing, or small railing
  4. Large canyons, where instead a player could fall to his death

I'll give you that the art theme itself is limited, but I've seen some people do some pretty awesome things with desert themed maps. You're vistas, sadly aren't even vistas, just large towering displacement heaps with smaller work around them.


The best advice I could give is: We aren't valve, Valve has to make the maps by their rules, we don't. Otherwise we wouldn't be modders. That is why we hardly see very out-of-the-box ideas.
 

Ninjilla

L420: High Member
Sep 13, 2008
445
116
We run hoodoo on a Payload server, and people really hate it :(. Most have told youme about how he could fix said map, or improve it in his next maps, but he doesn't really take heed to any of it. Hence why he has a thread to fix complains and then updates hoodoo?

Considering this is a beta, make it unique. You have the time, and the ability to do so. I talked to youme when he first started this map, I loved the skybox color, and though some great would come out of it, however it followed the same design routes as that of Hoodoo. Some people just enjoy a good 3 CP map, not every map needs something wonky and odd to stand out


You guys can keep creating maps like this all you want, but eventually people will hate them more and more. You have the power to change that, so don;t waste your time raging on a forum, go into hammer and change that. You dont even really list things TO fix, just that it feels boxed in and sucks.


Lastly, obviously you saying that fencing as a barrier as your second option goes to show that your extremely limited with what you can come up with. There are LOADS of things that you could use:

  1. Cliffs LOL wut? Didnt you hate these?
  2. Hills LOL wut again? These too?
  3. Props like fencing, or small railing This is difference than fencing how?

lolz
 

MrTwoVideoCards

L1: Registered
Aug 27, 2008
46
2

I think the funny lolz is how youme actually agrees with me.


Also your interpretation of what hills and cliffs really are baffles me. They are Two completely different things.

http://en.wikipedia.org/wiki/Hill
http://en.wikipedia.org/wiki/Cliff

I also mentioned I hated his cliffs, not cliffs in general.

"You dont even really list things TO fix, just that it feels boxed in" <- totally answers itself.

I lastly have not seen Youme update hoodoo with said thread.
 
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Ninjilla

L420: High Member
Sep 13, 2008
445
116
Pretty sure Ive seen announcements to come play test hoodoo with new fixes. Maybe Im crazy D:
 

lik5427

L1: Registered
Jun 13, 2009
4
0
one issue i saw last night was that on defense it says prepare to attack the control points, or maybe i am just confused.



im am going to test this out hope it works :)