- May 20, 2009
- 85
- 52
So, I have an idea about 5 cp map with another rules: mixed of standard 5cp and gravelpit styles.
Here is a pic of CPs:
HUD :
Team's goal is to capture all 5 points. The central point is always opened. There is a setup time to make defence of team's B and C points. Team that captures central CP have an ability to attack enemy's B & C (2). Enemy team can't get their B or C if it is captured (3). Meanwhile the team who ownes A must defend it. If enemy captures A they get back their B or C if it's captured (4), and the other team becomes defender.
That's the idea. I've made this entity system working good.
The only disadvantage is in the HUD : if you attack you see on HUD - B on the left and C on the right, but on the map B on the right and C on the left. Defend team see it normally.
So, I wanted to know what do you think of this idea? And did anyone make map like this?
Sorry for my English, if it's bad.
Here is a pic of CPs:
HUD :
Team's goal is to capture all 5 points. The central point is always opened. There is a setup time to make defence of team's B and C points. Team that captures central CP have an ability to attack enemy's B & C (2). Enemy team can't get their B or C if it is captured (3). Meanwhile the team who ownes A must defend it. If enemy captures A they get back their B or C if it's captured (4), and the other team becomes defender.
That's the idea. I've made this entity system working good.
The only disadvantage is in the HUD : if you attack you see on HUD - B on the left and C on the right, but on the map B on the right and C on the left. Defend team see it normally.
So, I wanted to know what do you think of this idea? And did anyone make map like this?
Sorry for my English, if it's bad.