- Sep 2, 2008
- 444
- 164
I'm working on a concept that requires a bomb cart to return to it's original position if it is left alone for a little while. When using TeleportToPathTrack on a timed trigger it brings it back to the specified path_track but the orientation is all messed up and it's halfway into the ground.
Anybody find a way to get this working right?
Anybody find a way to get this working right?
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