- Jun 28, 2008
- 95
- 19
cp_waterlogged
cp_waterlogged is a single stage attack/defend. There are a total of four points on the level. Points A, B, and C must be captured in order. BLU team wins by capturing point C. The fourth point, E, is optional and serves to open additional attack routes for BLU. E can be recaptured and can be held by either team. When E is captured, sluice gates open in multiple locations in the level and the water level raises. The opened gates and higher water level add new routes to attack from on points B and C.
I'm currently playing with a feature where E also adds an additional minute to the clock when it is recaptured by RED. This gives RED a decision to make. Is adding another minute the clock worth closing the additional attack routes?
Some of the custom content used in this level:
Other custom assets include:
* Ship
* Willow Tree
* Ship Wheel
* Three Mooring Posts
* Rope Pile
* Anchor
* Hammer
* Mallet
* Two Starfish
* Scallop Shell
* Two Sand textures
* Rock texture
* Rope texture
* Water
* Various material blends
Assets in various stages of development:
* Net
* Net with Fish
* Seaweed
* Lighthouse
* Bridge
* Robot shark
cp_waterlogged is a single stage attack/defend. There are a total of four points on the level. Points A, B, and C must be captured in order. BLU team wins by capturing point C. The fourth point, E, is optional and serves to open additional attack routes for BLU. E can be recaptured and can be held by either team. When E is captured, sluice gates open in multiple locations in the level and the water level raises. The opened gates and higher water level add new routes to attack from on points B and C.
I'm currently playing with a feature where E also adds an additional minute to the clock when it is recaptured by RED. This gives RED a decision to make. Is adding another minute the clock worth closing the additional attack routes?
Some of the custom content used in this level:
Other custom assets include:
* Ship
* Willow Tree
* Ship Wheel
* Three Mooring Posts
* Rope Pile
* Anchor
* Hammer
* Mallet
* Two Starfish
* Scallop Shell
* Two Sand textures
* Rock texture
* Rope texture
* Water
* Various material blends
Assets in various stages of development:
* Net
* Net with Fish
* Seaweed
* Lighthouse
* Bridge
* Robot shark
Last edited: