A quick sky problem

its_me

L1: Registered
Apr 19, 2009
7
0
Hi all, again. long time no post.


A quick sky problem. When I look at where the 3D skyboxs texure is; an inprint of my weapon and some after things in the map goes over the texure.

I have gone in to the map properties and put in "Sky_badlands_01" in the SkyBox
Texture Name.
 

its_me

L1: Registered
Apr 19, 2009
7
0
PS.

I had a skyboxs camra, but i removed it and fixs my problem. THis will not fix it for long because I'll need one later on.
 

Radaka

L420: High Member
May 24, 2009
491
244
What happened was that you didn't have skybox texture around the camera itself, so the skybox texture in the level was referencing an image which looked out into the void, which is what caused that effect. To solve the problem, make sure the skybox camera is completely enclosed with skybox, or other textures.
 
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