- Oct 29, 2008
- 401
- 90
Hey, I got the idea of making a gravel-pit style map but with payloads.
I modified A Boojum Snark's entity library PLR setup.
A+B On stage 1 (2carts)
C On stage 2 (1cart)
Worked fine except for one bug:
If you push them in the order of Blue payload first, red one after, it works fine. But if you try to do it in reverse order, Blue wins and go to Stage 2 after only one "point".
Movie of bug:
[ame="http://www.youtube.com/watch?v=gC2Za81_rrY"]YouTube - Gravel Pit style Payload bug.[/ame]
First it shows when it works normally, then after it shows when it's broken.
NOTE: I tried it in A Boojum Snark's library instead of my own my map, because if it'd not work, It would be a waste to make a layout then scrap it.
I modified A Boojum Snark's entity library PLR setup.
A+B On stage 1 (2carts)
C On stage 2 (1cart)
Worked fine except for one bug:
If you push them in the order of Blue payload first, red one after, it works fine. But if you try to do it in reverse order, Blue wins and go to Stage 2 after only one "point".
Movie of bug:
[ame="http://www.youtube.com/watch?v=gC2Za81_rrY"]YouTube - Gravel Pit style Payload bug.[/ame]
First it shows when it works normally, then after it shows when it's broken.
NOTE: I tried it in A Boojum Snark's library instead of my own my map, because if it'd not work, It would be a waste to make a layout then scrap it.
Last edited: