- Nov 30, 2007
- 439
- 34
So why is there a separate pitch setting for this when PYR (pitch yaw roll) should cover all 3 dimensions of an object?
I mean, if I have my light coming from the light_env at 70 degrees in the pitch field, then what would be the difference if I set the PYR to 0 70 0?
I mean, if I have my light coming from the light_env at 70 degrees in the pitch field, then what would be the difference if I set the PYR to 0 70 0?