blast

clp60

L1: Registered
Jun 27, 2009
19
2
Victious

My map i have been working on right now its got a lot more work to go into it, such as textures and a few more loactions for cover and anything else anyone might find on it so if you find glitches just post them and ill get to fixing it

EDIT: Pics are up and if you ask me my map is more like A1 not B1 and a new version is on the way

Edit2:NEW MAP NAME it has now been renamed to Victious

Edit3:Now set as a2 and new version up and running
added-new textures-a few error things in the now red AND blue resupply will fix in next update-and a little easter egg in red spawn on cart its from tf2 beta if you find it you get a cookie :p

THIS MAP IS DEAD
 
Last edited:

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
From what I see, you have no lightning.
You should add an light_environment. And if you have any in-door areas of your map, you can add some light entitys in them.

Also, for map naming, that is Alpha 1 not Beta 1.
Alpha = Earlier versions, maybe choke-points, DEV-Textured.
Beta = Fully Textured, plays kinda good and stuff, mostly in fine-tuning.
 

clp60

L1: Registered
Jun 27, 2009
19
2
the backstory

i have the story set for the map if you got any ideas for it tell me

The blu army has found important red base and must eliminate the unknow weapons(yes thats the 2 rings) but must first capture the power source and the missle to bring in reenforcements(TYPOD:).

and thats it so yea