Mandatory Gameday Bump!
It played well with 12 people and there was quite a nice spread of players throughout the map. There's probably too many strong sentry positions which caused each round to be drawn out which is why some suggested that it should be moved to Stage 2. I might go through with that depending on how my design for the next stage turns out.
Moving on, some of you thought that the team that pushes pass the middle first will most likely win however there was at least 1 round where BLU pushed past the middle and were pressuring RED for a good 5 minutes before they managed a comeback and won the round. It seemed pretty balanced to me but that's only over 4-5 rounds so more testing would need to be done to confirm if the problem really exists.
The placement of healthkits and ammopacks seemed fine though I feel that at least a small one could be placed in the small building to the north of each side which has the small ramp leading up to a perch. Some people were running back there on fire expecting there to be some health near-by.
What do you guys think? Was it brilliant as bacon or did it leave a bad taste in your mouth?