Parenting something to a player

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
Is it possible, if so, how?

It was possible on CS and it is on CSS, but it needs player_strip entity and weapon entities.
 

TracerDX

L3: Member
Jun 9, 2009
127
26
You can set parent via entity IO. The !player target will target all players though. You could use a trigger and use the !activator target to parent to specific players.


Something like this...

Parenting.png


Note, this would work in theory. Dunno if it won't just cause the game to crash because I've never tried.
 
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