- Jun 20, 2009
- 3
- 0
I'm making a map but i can't figure out how the capture points work, so far i have:
- 2 Dynamic props (Capture point models)
- 2 Team_Control_Point
- 2 Trigger_Area_Capture (linked to the Team_Control_Point wich it belongs to)
- And 1 Team_Control_Point_Master
What i'm trying to do is a make a game like a single round of hydro but each time i test my map i get "RED WINS" or "VICTORY" on the second i join.
If someone could explain how it works, makes an example or gives me a good tutorial (not the ValVe one).
Thanks
- 2 Dynamic props (Capture point models)
- 2 Team_Control_Point
- 2 Trigger_Area_Capture (linked to the Team_Control_Point wich it belongs to)
- And 1 Team_Control_Point_Master
What i'm trying to do is a make a game like a single round of hydro but each time i test my map i get "RED WINS" or "VICTORY" on the second i join.
If someone could explain how it works, makes an example or gives me a good tutorial (not the ValVe one).
Thanks