CTF varient

Poyo

L1: Registered
Jun 20, 2009
5
0
I posted earlier about my idea, but had to change name. :blushing:

Recap: CTF with a center CP which controls the game. If your team controls the point, your intel is disabled and their intel is enabled. Also paths open up that lead to their intel. Control the point, control the game.

Question I'm having now is what would be the best way to notify each team that the point is being captured. I can't change the HUD to support both the capture point AND CTF aspects, so that throws a wrench in the plans of anyone whose carrying the flag AND getting the capture point taken from them. I already know I can put messages up for when someone captures the point, but not initiating a capture or while capturing. Can anyone help?
 

TracerDX

L3: Member
Jun 9, 2009
127
26
The announcer will say something if the point is being captured and its setup right.
The bigger question is, what happens when the enemy team captures the point and you have their flag?
 

Poyo

L1: Registered
Jun 20, 2009
5
0
The announcer will say something if the point is being captured and its setup right.
The bigger question is, what happens when the enemy team captures the point and you have their flag?

Well my guess would be that the intel would drop/disappear, but I haven't tested it yet... good question. Gonna test that later.
 

Poyo

L1: Registered
Jun 20, 2009
5
0
Got an idea.

I set the I/O like this:

OnPickup(red flag) > Disable Capture Point
OnDrop(red flag) > Enable Capture Point
OnReturn(red flag) > Enable Capture Point, set to Blu (Red maybe?)
Vice-versa for the blu team's flag

Input?