- May 29, 2009
- 9
- 0
hey,
I've posted a threat a few weeks earlier with a question about lights for my map. I received a lot of help, but I still need some more help... I have 3 questions for now on how to create some stuff or change some things.
1) Strange colors when playing.
Every time I Compile my map and play it, everything that reflexes get's pink. But also other objects like metal (from the Capture points, bullet shells, windows, enz). Does anyone know how I can solve it.
At first I thought it was because I compiled with VIS off, so I turned it on again, but didn't help though :s
Another question I have is how to make rocks. Cuz when I create a brush I can only change the shape by moving the corners with the Vertex tool. Does anyone know how I can change the middle of a brush, instead of the corner. Or do I have to use multiple brushes to make a dent (hope it's the right word.)
And last but not least: How can I create wall's (brushes) which will stop a player when he hit's it but let bullets and rockets go trough. I need this to stop players from rocket jumping out of my map...
Thanks a lot in advance...
I've posted a threat a few weeks earlier with a question about lights for my map. I received a lot of help, but I still need some more help... I have 3 questions for now on how to create some stuff or change some things.
1) Strange colors when playing.
Every time I Compile my map and play it, everything that reflexes get's pink. But also other objects like metal (from the Capture points, bullet shells, windows, enz). Does anyone know how I can solve it.
At first I thought it was because I compiled with VIS off, so I turned it on again, but didn't help though :s
Another question I have is how to make rocks. Cuz when I create a brush I can only change the shape by moving the corners with the Vertex tool. Does anyone know how I can change the middle of a brush, instead of the corner. Or do I have to use multiple brushes to make a dent (hope it's the right word.)
And last but not least: How can I create wall's (brushes) which will stop a player when he hit's it but let bullets and rockets go trough. I need this to stop players from rocket jumping out of my map...
Thanks a lot in advance...