Factory Ruins

*[TNB]*TrEuZ

L1: Registered
May 29, 2009
9
0
Hey,

last Januari I found out of the existence of Hammer... Since then I had the idea to make this map. Although I'm working on it since Januari D: (this year), it's still not finished. But I'm finnaly done with school now so I have enough time to finish it for the upcoming months!

The map will be a ruined factory which is still in quite a good shape. Except for a few broken walls and broken pipes/ tubes. But they will give players some extra opportunities XD.

I won't reveal to much about the map yet, because, as you can see, there is still a lot to be done and I may change a lot more things. So please feel free to send some tips and idea's

I'll be updating some news about the map, and I hope you will like it. :woot:

:Update:
Well after another few months my update finally arrived. Sorry for it taking so long but it was due to my school. I had to graduate first before I could continue. So right after my graduating I continued working at it and it went all very well... Untill a few days ago, suddenly the whole map kept crashing :confused: but thanks to Epicness - ScJA Owlruler PDJ and RAnddALF it all got solved. XD Thanks again :thumbup:

It turned out I had done a lot very wrong (my only excuse is that it is the first map I'm making), but since that's solved now I can continue to work on it. :p

A lot has been improved since my first release, and I think the map will be finished on of these days soon. :woot: I hope you like how it looks like now.
 
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*[TNB]*TrEuZ

L1: Registered
May 29, 2009
9
0
thanks a lot... I already knew a little about taking better screenshots, but didn't know all that XD. On the next update I'll be posting better screenies! :p

about the third screenshot, I was standing on a roof (normally you can't get there while playing), when you're on the ground it's a lot less open and the map is not finished yet. I have no skybox at all and I am still placing stuff and building on the map XD
 
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DaFatCat

L3: Member
Apr 19, 2009
129
11
Make sure you learn how to use func_detail and env_cubemap.