Mirror a prop_static ?

pitto

L3: Member
Feb 17, 2009
109
73
You can't without making a separate model

This is why there are track pieces:
track_s_curve_96.mdl
track_s_curve_96_mirrored
for an example of two models that are the same but mirrored by valve
 

Crack_Mac

L1: Registered
Jun 13, 2009
6
0
ok,

thanks

I have another question.

I have a brush that i edited with the clipping-tool. Now the texture are in the single brushes. When i gouped the brushes too. Is there a way to delete the "cut"- lines ?
 

TracerDX

L3: Member
Jun 9, 2009
127
26
You cannot merge brushes unfortunately. Create a new one if its really an issue.

However, if you're talking about a seam in your texturing between the 2 brushes, just use the face/texture tool, left click on one face and right click on the other to make them aligned as one.