Fat Team prevents door from moving

GrimGriz

L10: Glamorous Member
Jan 2, 2009
774
133
So, I'm working on this map where doors are floors that slide out from beneath the player. It works MARVELOUSLY...until their are 4 or more people standing on it. Then the door doesn't move anymore.

I've tried making it "force closed," and when that failed to help it open I reversed it so that it was getting stuck closing rather than opening, but still no dice.

Any ideas?
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
hard to say with out all the deatils of class info and your I/O of everything....
 

Jive Turkey

L3: Member
Jan 22, 2008
120
32
If it is indeed a problem with 4 players touching the door at once, then just make a playerclipped func_wall that's 1 unit above the door's surface, then toggle the func_wall off after the door fully opens. The door would have to move quickly for this to look right.