I'm making a basic map for testing, and I make some water. I have a complete skybox without leaks, I have a fully enclosed area for the water (also with no leaks). I make the no-draw box which works fine. I open the texture application tool, and the instant I apply water to the top of my water box, my skybox freaks out and has this huge white artifact that moves around and looks awful. Erasing the water makes it go away, and remaking the water makes it happen again.
I have tried:
-remaking the sky box
-remaking the water enclosure
-remaking the water itself
All result in the same thing. It doesn't happen on all my maps, I have made water before with the same method.
After deciding I didn't know how to fix it, I went ahead and compiled and loaded the map. No compile errors, and it works just fine in the game.
What the hell? =/
I have tried:
-remaking the sky box
-remaking the water enclosure
-remaking the water itself
All result in the same thing. It doesn't happen on all my maps, I have made water before with the same method.
After deciding I didn't know how to fix it, I went ahead and compiled and loaded the map. No compile errors, and it works just fine in the game.
What the hell? =/