- Jun 7, 2009
- 6
- 0
Hello again,
After serious bug with my map and after solving it I'm working again on my map. I compiled it and I saw some problems (for me of course... Yeah, I'm begginer...)):
1) After dead player bodies're going under floor/ground to the skybox. How I can prevent it and make to stay bodies on the ground after dead? I'm using func_brush and I set all solid options...
2) I used some overlays and decals and after compile in game, I can see only some decals but not any overlay. What I'm doing wrong?
I searched threads in forum but I couldn't find any answer for my questions.
Many thanks.
After serious bug with my map and after solving it I'm working again on my map. I compiled it and I saw some problems (for me of course... Yeah, I'm begginer...)):
1) After dead player bodies're going under floor/ground to the skybox. How I can prevent it and make to stay bodies on the ground after dead? I'm using func_brush and I set all solid options...
2) I used some overlays and decals and after compile in game, I can see only some decals but not any overlay. What I'm doing wrong?
I searched threads in forum but I couldn't find any answer for my questions.
Many thanks.