Hell Yes, part 2

Armadillo of Doom

Group Founder, Lover of Pie
aa
Oct 25, 2007
949
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First off, I would like to thank everyone who has been pumped up, curious, and otherwise chatting about our third annual contest. A few change have been made, all highlighted, so please check that out. I have also removed the 2-stage minimum for PLR maps, so neither mode has a stage requirement now. Second contest item; after some rather encouraging debate here, I have decided that TF2M officers are eligible for taking home a prize. However, anyone who wishes to enter & win can not be a judge, officers included.

Now I can't give away any details here, but I can tell you that Valve has taken interest in our competition in a big way :D As soon as I'm allowed to tell you the details, I will, so don't bother asking until then :p Regarding our Gameday testing, I've opened a discussion about having a contest-specific one here; http://forums.tf2maps.net/showthread.php?p=73584#post73584 And lastly, I will be hosting an ingame details-chat this coming Friday; Map Design Event I can't wait to start seeing alphas for all of the entries! This is gonna be so freaking cool :thumbup:
 
Aug 19, 2008
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aaaaaarghs..
stop the teasing, you start to find sick pleasure in giving out pieces of candy but keeping the big bag of sweets to yourself :p
there must be a law against this !!!

edit: now that valve is in, do we get a nice push_ctf-hud?
 
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TMP

Ancient Pyro Main
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Aug 11, 2008
947
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Oh great, now Valve is in on this?

/me really is happy, but still is kinda miffed. This is srs business now! :(.
 

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
Hmmm, valve being involved. My thoughts are that they are more intested in our ctf maps than plr, but we could be seeing a tf2maps.net map pack for this new gametype we are making...

Damn, and I thought I wasn't going to take part in this contest... /me goes to pen out a layout.