Thunderbirds

Ezekel

L11: Posh Member
Dec 16, 2008
818
245
um... you know it's Tracy island right?
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
Looks interesting.. fun.. but it doesn't look like it compliments TF2 gameplay mechanics. It looks like a bitch to defend the track. I don't see any real choke points or defencive area's/positions. Just a pre-determined environment with a payload track thrown on it.

I hope this works out for you though.
 

MildlyMad

L2: Junior Member
Mar 27, 2009
55
5
you know it's Tracy island right?
:blush: Changed ><
And its not an exact replica of the island, a high electrical fence seperates the top level from the lower two.
I shall continue working on it though, adding more chokepoints throughout and expand the inards of the island.
 

MildlyMad

L2: Junior Member
Mar 27, 2009
55
5
Yes, I was thinking about adding some models (have a CP at each one?) But the scale for that is way off. But - I shall be adding the Thunderbirds music for when the map starts (hopefully).
For anyone questioning the "building site look" I wanted the place to look less like Tracy Island and more like an underconstruction spytech base. (Mostly)
 

kankle_king

L4: Comfortable Member
Jan 31, 2009
161
86
Looks interesting.. fun.. but it doesn't look like it compliments TF2 gameplay mechanics. It looks like a bitch to defend the track. I don't see any real choke points or defencive area's/positions. Just a pre-determined environment with a payload track thrown on it.

I hope this works out for you though.


A lot like pl_jungle in that is looks great, but gameplay was an afterthought