Lethal doors

lucky

¯\_(ツ)_/¯
May 25, 2009
583
145
Okay not entirely lethal in my case, but given the right situation maybe. I have a door that opens by sliding sideways, and admittedly I should have made the wall thicker so it's an actual wall (and so that the shadows do not show through) - but I was wondering. Say I made it one door that slides sideways rather than two that separate, and this one door slides through the (currently) flimsy thin wall, so that people on the other side are blocked by it - the trigger for the door being only on the other side.

Would this door squish people on the other side?
Would it get stuck and mess up the game?

Currently I'm only thinking of using it to knock people off ..
 

Altaco

L420: High Member
Jul 3, 2008
484
120
There's also a flag you can set (flags tab in the entity properties) that makes sure the door forces closed and will kill anyone blocking it.
 

lucky

¯\_(ツ)_/¯
May 25, 2009
583
145
Oh, thanks! I havn't actually looked into using flags yet, but will make sure to :)