- May 24, 2009
- 491
- 244
I'm having a problem currently with spawn room doors, using the startTouchAll and endTouchAll triggers on a trigger_multiple. The map is set to unlock the doors at the start of each round, and the doors work fine, unless you are already touching them right as the round starts. In that case, you have to back up and retry to get the door to open.
Onto the meat though
I need to preform a check such as:
If player is touching door and setup time is finished -> Open door
how would I do this
thank you!
Onto the meat though
I need to preform a check such as:
If player is touching door and setup time is finished -> Open door
how would I do this
thank you!