Odd door glitch?

Ninjilla

L420: High Member
Sep 13, 2008
445
116
Ive found that when Im trying to put doors in, when I walk towards it, the model wont move, but I hear the door closing and opening sounds. Why is this? I checked the SDK wiki page and everything seems right... I'm sure the answer is obvious and in my face but I cant seem to find it.
 

Jono00

L1: Registered
May 31, 2009
17
0
Are you sure your trigger_multiple outputs are set correctly?
I have had a similar problem that was fixed by correcting the outputs.
 

Ninjilla

L420: High Member
Sep 13, 2008
445
116
OnEndTouchAll *door name* Close <none> 0.00 No
OnStartTouchAll *door name* Open <none> 0.00 No

Right?
 

Jazz

L5: Dapper Member
Mar 9, 2008
240
23
I know exactly what you did wrong. First, make sure your door is a dynamic sliding door prop. Then give it a name. Then for your outputs on your trigger_multiple put:

OnStartTouchAll - DOOR NAME - SetAnimation - open
OnEndTouchAll - DOOR NAME - SetAnimation - close
 

maxtraxv2

L3: Member
Jan 23, 2009
103
3
"dynamic sliding door prop" isnt listed
"SetAnimation" doesnt show

i had the same problem

select the door prop, and parent it to the func_door
and if you parent the door prop in the func_door remove it
 
Last edited:

Ninjilla

L420: High Member
Sep 13, 2008
445
116
louiekidd: Yes The movement is set to up.

maxtraxv2: my Door prop IS parented to the func_door, and my model has collisions off, so maybe the actual func_door entity is not moving? I dont know why though, the outputs seem fine.
 

SiniStarR

L8: Fancy Shmancy Member
Mar 31, 2009
585
116
it might help to look at a decompiled valve map. I had the same problem, as you. Granted I dont remember exactly what it was, but that's how I solved my problem. Just compare and contrast. Its always the little things
 

Ninjilla

L420: High Member
Sep 13, 2008
445
116
Ok, I just copied/pasted badwaters outputs,maybe what was wrong was that I put close for both touchstart and end? I thought they were correct. Either way its working, thanks guys:)