Fire

Queops

L2: Junior Member
Apr 30, 2008
77
3
Hello all.
I want to know if there's a way to make fire ingame (as a fixed, always burning source) and with that fire snipers be able to lit their arrows.

Any help is appreciated.
 

Ezekel

L11: Posh Member
Dec 16, 2008
818
245
in short: no

in long:
you could use a particle effect to look like there's a fire somewhere, and perhaps have a trigger multiple that uses addoutput to tell the sniper a friendly pyro is igniting his arrow.
i dunno if that'd work though.
 

Fearlezz

L10: Glamorous Member
May 4, 2008
787
476
Ofcourse its possible. Create a particle for the visual effect. And use the name from the pyros flamethrower.
Then have a trigger_hurt and set it to burn. :)
 

Queops

L2: Junior Member
Apr 30, 2008
77
3
What would you use this for anyway? You making a sniper map?

Well, using it to avoid snipers calling pyros all the time for lighting the arrows... I'm making a normal map, having these kind of fire points wouldn't hurt.

Fearlezz: I tried doing that.... well it's dmg type burn, and it's making dmg but not setting either me or the arrow on fire.