New Update (+Milestones)

Feb 17, 2009
1,165
376
Team Fortress 2

  • Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
  • Arena Mode
  • Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
  • Added tf_arena_round_time to set a timelimit on the round
  • Added the userid of the player who built the teleporter to the "player_teleported" event
  • Fixed player killed event causing server crash
  • Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
  • Fixed attackers seeing the mini-crit particle effect for full crits if the victim has the Jarate effect enabled
  • Fixed the Ambassador not doing damage to buildings
  • Fixed Spies disguised as their own team not drawing blood effects
  • Fixed players killed by flaming arrows not showing the appropriate death icon




MILESTONES ARE BACK, TNX VALVe!!1!!1111!!11!!!:)
 

Fearlezz

L10: Glamorous Member
May 4, 2008
787
476
First off, too late and secondly, epic fail.

That is, Valve, not you :p
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
Yay, now the system is double broken! Thanks for reverting to the old, sucky system while keeping the current, even suckier system! No need to actually fix it, right?

At least I could finally get all my items now. Through legit play, for the first time, which was saisfying.
 

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
Wohoo, got all milestones, now to get steam working as usual and not say all servers have lost connection to steam..
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
I wonder what was with removing the milestones anyway. I played for 20 hours and didn't see a single drop so that obviously pissed me off. As Muffin said, atleast i finally get all my weapons through legit play.
 

Phobos

L3: Member
Feb 22, 2009
130
50
I guess it was just logical and even inevitable that Valve caved in to the community uproar.

Now we get the old achievement farming back to gain quick access to the weapons and we still have the idleing to find the hats. That is what I call a backfiring solution to the farming situation.