Featured Community Map: pl_borax by Fearlezz

drp

aa
Oct 25, 2007
2,273
2,628
A sweet new map from Fearlezz with an interesting ending. Blu team must escort the cart to the Red's Base. Here, Red have their rocket and are planning to destroy BLU HQ. Fortunately for Blue though, RED have a powerful fan just under the rocket, for absolutely no particular reason.

Blu takes this to their advantage by moving the cart over the fan, lifting the cart into the air hitting the rocket. The rocket explodes into thousands pieces and declaring BLU the winner.

You can Download the map from the original thread:
http://forums.tf2maps.net/showthread.php?p=57899

And dont forget to read "How it was done"
Borax - From A1 to B1

[ame="http://www.youtube.com/watch?v=xrBPZcrsmOE"]YouTube - Payload Borax - Flythrough[/ame]
[ame="http://www.youtube.com/watch?v=MlXZLxMCW-M&fmt=18"]Payload Borax - Custom Cinematic Explosion[/ame]

Images:
Image 1
Image 2
Image 3
Image 4
Image 5

Special Thanks to:
Jive Turkey
NovaSilisko
and
DaBeatzProject


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Last edited by a moderator:
Feb 14, 2008
1,051
931
Pity it's quite unbalanced, from what we played on the day of the Sniper/Spy update :(

It does look really good though :D
 

uma plata

L6: Sharp Member
Jan 20, 2009
294
93
Haven't got a chance to play this yet, but I'll be looking out for it

I think its a great idea to feature custom maps on the front page, btw!
 

Fearlezz

L10: Glamorous Member
May 4, 2008
787
476

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
we have this on our customs server at the ville, and was about to get the boot, but now that choke point has side routes, it might stay a while!
 

Rootbeerz

L1: Registered
Mar 5, 2008
35
3
Awesome update. We had it full on our server at 24 slots last night on beta 1. I like the new chokepoint fix, it was exactly what I had in mind about how to fix the map. I added you on Steam if you feel like playing on a full server. ;)
 

Fearlezz

L10: Glamorous Member
May 4, 2008
787
476
Awesome update. We had it full on our server at 24 slots last night on beta 1. I like the new chokepoint fix, it was exactly what I had in mind about how to fix the map. I added you on Steam if you feel like playing on a full server. ;)

I've had some full playtest of B1 on my Borax 24/7 server, although I have yet to play a full game of B2. I'll try to join your server today. :)
 

taner

L1: Registered
Jun 6, 2009
2
1
beta 2 spams the console with this line: DataTable warning: player: Out-of-range value (1800.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
 

taner

L1: Registered
Jun 6, 2009
2
1
More spams:
DataTable warning: player: Out-of-range value (358.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping
DataTable warning: player: Out-of-range value (3600.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (7200.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
 

Fearlezz

L10: Glamorous Member
May 4, 2008
787
476
More spams:
DataTable warning: player: Out-of-range value (358.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping
DataTable warning: player: Out-of-range value (3600.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (7200.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.

Wrong thread to post this in, post it in the map thread http://forums.tf2maps.net/showthread.php?t=5906