Light problem.

suzzanuzza

L1: Registered
May 18, 2009
44
1
I have a bunch of the plain lightbulbs in my map and i want to add an env_lightglow to each of them to make it look realistic. i position the env_lightglow in the bulb and make sure its glow proxy geometry size is larger than the raduis of the bulb, but when i test the map the glow isnt there. even if i place a env_lightglow alone by itself it still doesnt show up. why is this happening and how can i fix it? thanks
 
Apr 19, 2009
4,460
1,722
When you run the map set everything to normal.
trythisj.png

Yes I know it is all on no but change it to normal.
 

suzzanuzza

L1: Registered
May 18, 2009
44
1
of what? i have the light_env in the sky, and i have a sealed building. annd inside the building are lightbulbs on the ceiling with a "light", and an "env_lightglow" that for some reason isnt rendered.