newbie question on 1st map...

MikeyK65

L1: Registered
May 25, 2009
3
0
Hi all

I am new to level design and tried creating a simple small room map with a player in it. I think I did everything right... i created a 512x512x512 map and then selected hollow. The texture i used for each face was brick/brickwall003.

When the game runs i seem to just fall through the floor.

I've looked at the map for a long time (considering it's only 1 room!) and cannot see anything i have done wrong!

Can anyone help me?
I've attached my log file...

Many thanks
Mike
 

MikeyK65

L1: Registered
May 25, 2009
3
0
I've tried that and it makes no difference...!?

I've attached my VMF file... it's probably something really obvious!!!? :(
 

Bot190

L1: Registered
Sep 25, 2008
49
4
Maybe because you have the room set to func_detail. select the box and hit ctrl W to make it just a box. Upon loading the map and looking at the console, i found that you do not have an info_player_teamspawn. In TF2 you use info_player_teamspawn, not info_player_start. So without the spawn the game spawns the player below the level.
 
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MikeyK65

L1: Registered
May 25, 2009
3
0
Hi there,

Thanks for the help and links guys. I looked through loads of threads but couldn't find the right answer! In the end it ended up being the player respawn flag on the player...

Thanks again! :)
Mike