I must be doing something wrong, it is not changing map on capture. Although I am just testing it out on run map through hammer, not sure if that matters much.
Hmm... I've never actually done it myself, I just know people have done it... That looks like it should work, but you only need one input, not both. That may or may not be the problem.
Interesting enough I got it to work with a func_breakable object.
The main thing is I really want it to work with a capture point, going to try to link some events together to try a work around.
Exactly but that is not working either. I am missing something when it comes to Cap points I believe. Do I need a team_control_point_master in the map?
What I want my cap point to do is :
- Turn the Hologram to the right team (works)
- Disable/Lock all other cap points
- Change to a new map
searching now for a good CP tutorial to make sure I have not missed anything.
Well got everything to work now, I would just like a bit more input on cap times concerning more and more people. Since this map basis off of Number of people on a certain point.
Yup I posted that link earlier, but regardless I am going to test it out. Is there a vote map tutorial on the forums? If not I'd be happy to create one. Thanks for the help
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble