func_tracktrain problem

M0rtanius

L1: Registered
May 17, 2009
14
0
Hello everyone, I'm making a pl_ map with a func_tracktrain, which is a real train the player can get into, but there's a problem with it.

Everytime the train turns the player gets stuck in it. There's a lot of free space inside the train, but when a player stays near the wall he immediately gets jammed in it. I tried changing all the properties and flags of the func_tracktrain but nothing seems to help. I don't know what could be the problem because the map mario_kart has the same kind of "trains" and the player never gets jammed it them.

Any help will be appreciated.
 

Schmoe

L2: Junior Member
May 18, 2008
60
1
I had the same issue with trains when a team_train_watcher is present in the map. If you remove it and enable HL1 Train on func_tracktrain I believe it'll solve your issue.

One caveat is that the TF2 Payload HUD will stop working and only the CP HUD will be available.
 

M0rtanius

L1: Registered
May 17, 2009
14
0
Thank you very much!! It worked.

That goddamn valve, why make an error like that? I wasted almost a day trying to solve that problem.
 

HoundDawg

L1: Registered
Dec 18, 2007
48
2
You may want to wrap the train model with a player clip brush, parent the model so it moves with it.