cp_nuke_v2

H

Haas

Im started to work in the detailing of my map it goes very very slow :(
If everone has any ideas please let me know!

tf22_beta180000.jpg

sniper spot that leads to middle cap point.
tf22_beta180001.jpg

same place on blu side
tf22_beta180002.jpg

the vent can be broken and there is a passage to the middle controle point
tf22_beta180003.jpg

middle controle point added railings.
 
H

Haas

maplayout.png

made a map layout i am planning to add something that looks like this in the cap point hud icons
 

Narkissus

L5: Dapper Member
Jan 22, 2008
228
9
Your paint skills are quite impressive.

But yeah, the map looks ok, those doors in the first and second screen look kinda out of place with them being pushed off the the corner like that,
also its very dark looking in places.
 
H

Haas

it is not paint :p it is illustrator!
But i made it for tf2 players so i made it as simple as possible.
I have now custom objective icons.
tf22beta180005gz6.jpg
 
Last edited by a moderator:
H

Haas

tf22beta180006uf8.jpg

this is why i wanted to make a model but i think it is gonna take to much time to make.