Map won't compile

tovilovan

L6: Sharp Member
Jul 23, 2008
391
104
The map wont compile. I dont know what I've done, but suddenly the map can't be compiled, the log tells me "file not found", and no .bsp file is created in the tf/maps or the mapsrc folder. When tf2 is booted, the map is an old version of the map. Changing name wouldn't help and creating a fake .bsp doesn't work either. The data just wont be saved in the .bsp file. What's the problem and what caused it? Alt+P won't give me anything.
 

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
make sure there is no space in the filename.
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
You probably have a vbsp error, Check compile log.
 

tovilovan

L6: Sharp Member
Jul 23, 2008
391
104
This is what interloper's compile checker gave me:

A couple of strange leaks but that shouldnt be the problem;

And this:

find visible detail sides...bad detail brush side

Description:
The cause for this error is using multiple (incompatible) tool-textures on the same brush, or so it seems.

I've looked at all brushes with tool textures, but none of them have multiple different tool textures. May there be another solution? I don't want to get 10-15 hours of work spoiled by this.
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Hide a visgroup, compile, see if the error is still there.
If it is: The problem is with another visgroup.
If it's not there: You know the error is located in that visgroup.


Or use the cordon tool to only compile ½ your map. Compile. see if the error is still there.
If it is: scale the cordon down 50% again. repeat.
If it's not there: The error is in the part you didn't compile.