Treatment

DrGuppy

L1: Registered
Jan 15, 2009
4
0
Arena_Treatment



About the map
Treatment is my first map for any Source game and has taken about three months to get to its current state. Despite being new to Hammer I have quite a bit of experience using the Unreal engine. The original title was Pipeline but I changed it to Treatment when I found out that name was already taken.

The map features two mirrored outdoor areas that connect via a large pipe to the middle building where the capture point is located. Underneath the cap point is a small pool of the only accessible water in the map. Additionally, a small health kit surrounded by a deadly coolant mixture can be found close to the point as well. Missing the health kit and falling into the coolant results in death and a humiliating buzzer noise audible to anyone nearby!




Known Issues
* Large outdoor silos will pop in and out when viewed through the roof windows.
* Players can sometimes get stuck momentarily when they attempt to exit the water.
* Minor lighting issues such as darkened props or improper fence shadows.
* Minor visual skybox issues.



Changelog
Beta 2





Constructive criticism in this thread is encouraged and welcomed. You may also reach me via email.


Additional Media

 
Last edited:

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,868
2,977
Looks pretty friggin' huge for an Arena map. Also looks visually distracting.
 

DrGuppy

L1: Registered
Jan 15, 2009
4
0
Looks pretty friggin' huge for an Arena map. Also looks visually distracting.

I've added some more screenshots so you can judge the size a little better. To me, the size is on par with a map like Arena_Badlands.

I do agree that the center area is too visually distracting and I'll consider toning it down for Beta 2. Thanks for the comment.
 

DaFatCat

L3: Member
Apr 19, 2009
129
11
Looking nice, doesn't look all that big to me. Parts are a bit distracting as Void said.
 

Hellfire

L9: Fashionable Member
Jul 9, 2008
601
142
made a run,as i was alon it was just a noclip flight)

some shots below

and...i want to say its one of the best designed map ive ever seen, TONNS of work and effort here