This is the first map i've made for TF2, and things were going well. No lag, no glicth, no crashes, but now I would be likely to be able to run it! It all when down hill when i added water (water is not the problem but let to it)
At firsts the water was invislbal, and by asking on a thread, I was told it was because of a leak. This was true, but my problem that i have now maybe cause's by the way i fixs it. After trying to fixs my skybox over and over again, I'd thought it would be better to make a new, holes one. I did this by frist deleting the old one, makeing a brash around the area with 3D skybox texure, then makeing it hollow (32 units).
This Is when the shit hit the fan. When I try to "Run Map" it gets to "potralFlow0...1...2" and stops. I where back some Saves before the problem, but it soon gets into the same problem.
If the skyboxs is not the cause, then it mased be the shape of the map and that thing call "Visleaf" and what not. But frist I want to know if its the skybox.
I hope I can save my because even though it's not texured, it goes Good.
At firsts the water was invislbal, and by asking on a thread, I was told it was because of a leak. This was true, but my problem that i have now maybe cause's by the way i fixs it. After trying to fixs my skybox over and over again, I'd thought it would be better to make a new, holes one. I did this by frist deleting the old one, makeing a brash around the area with 3D skybox texure, then makeing it hollow (32 units).
This Is when the shit hit the fan. When I try to "Run Map" it gets to "potralFlow0...1...2" and stops. I where back some Saves before the problem, but it soon gets into the same problem.
If the skyboxs is not the cause, then it mased be the shape of the map and that thing call "Visleaf" and what not. But frist I want to know if its the skybox.
I hope I can save my because even though it's not texured, it goes Good.