Change CTF win conditions?

Darth Cyrax

L2: Junior Member
Nov 29, 2008
94
8
I want to have a CTF game where the winner is not determined by who captures 3 flags, but by who captures the most amount of flags in a certain amount of time.
I know it would involve math_counters and logic_relays and such, but to start off I don't know how to change the win conditions. That is, make the game keep going even if one team has 3 points.
Any Ideas?
 

tarmo-

L3: Member
Dec 10, 2008
108
28
mp_winlimit 0 (command you asked for)
mp_timelimit # (maps timelimit)
mp_match_end_at_timelimit 1 (match ends when timelimit reaches 0)
mp_stalemate_enable 0/1 (if the match is tied after timelimit, sudden death)
mp_stalemate_timelimit 0/# (stalemate rounds timelimit)
 
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Darth Cyrax

L2: Junior Member
Nov 29, 2008
94
8
thanks for the commands tarmo, but all those are server side(i believe)
any chance I could build those into a map?

EDIT: Nevermind, solved by changing the gametype on the item_teamflag. This might have induced a whole host of new problems, but those are at least somewhat solvable.
 
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