hybridphysx models

jpr

aa
Feb 1, 2009
1,094
1,085
AKA the explosions at the end of goldrush and badwater, how would I do something like that? I think you can create physics explosion simulations in xsi, but is there some special way the animation should be compiled?
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
in 3dsmax you need bones with a skin modifier
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
There are ways of doing it on XSI. It's just an animation of a physics simulation. There are some tutorials for doing it you can search around on interlopers.