- Aug 1, 2008
- 20
- 1
This is my first official release, ctf_derelict. It is a CTF map staged aboard a massive cargo ship abandoned at sea. The major features include:
I made a WIP thread for this last fall and had to set it aside for a few months, so I'm pleased to be wrapping it up. I'm not done yet, however, as there are several things I plan to improve upon before Final.
I am open to any suggestions or comments. As I said, this is my first map, and I've never mapped anything before. I had to learn Hammer and mapping techniques from scratch. I am eager to learn more, so let me know your thoughts.
Big thanks to everyone here at tf2maps.net. When I got stumped on something, I knew I could post here and get a concise, polite answer, usually within a couple hours. I've been on enough lousy boards to appreciate greatly the kind of support this site and its members offer.
- Red and Blu board the ship via tugboats that have pulled up along either side
- Cranes over the main deck offer Scouts, Demos, and Soldiers an opportunity for acrobatics
- Multiple routes to intel rooms
- Cargo hold offers underground passage
- More shipping containers than a map should contain, ever
I made a WIP thread for this last fall and had to set it aside for a few months, so I'm pleased to be wrapping it up. I'm not done yet, however, as there are several things I plan to improve upon before Final.
I am open to any suggestions or comments. As I said, this is my first map, and I've never mapped anything before. I had to learn Hammer and mapping techniques from scratch. I am eager to learn more, so let me know your thoughts.
Big thanks to everyone here at tf2maps.net. When I got stumped on something, I knew I could post here and get a concise, polite answer, usually within a couple hours. I've been on enough lousy boards to appreciate greatly the kind of support this site and its members offer.