Mapping Tutorial Links

bakentake

L1: Registered
Mar 17, 2009
26
12
Resorted into three main groups. Construction will be split up further into Entities, Detailing, and others.
Planning
Construction
Delivery

[Video Tutorials] Hammer Basics

Planning:
[Guide] Details: how VALVe do it
[GUIDE] How to design and make a good map.
[INFO]: Payload Track Lengths in Badwater for Reference
[Info] Arena maps, everything you need to know
[TIPS] TF2 Character proportions
Gameplay theory test: Dustbowl


Construction:
[GUIDE] Youme's guide to displacement cliffs
[GUIDE] Learning to Use the Command Line, the Console, and .CFG Scripts
[TUTORIAL] A Beginner's Guide:The Spawn Room
[TUTORIAL] The right ways to do Displacements
[Tutorial] Making a Poster Overlay
[TUTORIAL] The Complete Guide To Implementing Custom Skybox Textures And Env Lighting
[TUTORIAL] Fine HDR tuning
[TUTORIAL] Complete Guide to Adding Custom Objects to your TF2 Map
[TUTORIAL] Custom Map Objective(s) (multiple languages)
[TUTORIAL] TF2 Style Fast and Easy
[TUTORIAL] The Elevator Trifecta
[TUTORIAL] Doing a cute cave
[Tutorial] Overlay
[TUTORIAL] How to add textures into .bsp during compile.
[Tutorial] REMOVING UGLY SHADOWS
[Tutorial] Rotating Brush
[TUTORIAL] Applying Valve's dirt to your own textures
[TUTORIAL] Flowing Water
[TUTORIAL] Making a sports or sports-like map
[Tutorial] MacNetrons guide to Gravelpit-like CP maps
[TUTORIAL] Making a cool 3d skybox.
[TUTORIAL]Angled roofs
[TUTORIAL] Adding a working control point to your map
[TUTORIAL] func_rotating replacement
[TUTORIAL] Mapping Faster with Scripts
[TUTORIAL] Custom Objective Icons using Photoshop
[TUTORIAL] Single Flag CTF with flag team switching.
[TUTORIAL] Workaround of func_rotating
[Tutorial/Tip] Adding more detail to spawn rooms!
[TUTORIAL] the TF_GAMERULES entity
[TUTORIAL] Adding a working control point in CTF
[TUTORIAL] Displacement Pipes/Sewers
[TUTORIAL] Understanding lightmaps
[Tutorial] Mapping for TF2 - BIG
[Tutorial]Easy TF2 style cliff textures
[TUTORIAL] Making a texture with a normal map
[TUTORIAL/PREFAB] Flag return from pits of death.
TUTORIAL] Vital setup to adhere to server timelimit
Deathmap Tutorial
[Video Tutorial] Making a 5 Control Point Map
[TUTORIAL] Stepped Hillside Displacements
[TUTORIAL] Basic visibility control
[Tutorials]Making awesome doors!
[TUTORIAL] Making Stationary and Moving, Breakable, Respawning Targets
[Tutorial] Flag Indicators on a Push map
[Tutorial] Optimization
[TUTORIAL] Brush merging
[tutorial]Quick (re)viewing a map.
[Tutorial] How to set up Territorial Control rules (like Hydro)
[Tutorial] CTF with Forward Spawns (For Large Maps)
[TUTORIAL] Counting control points owned + Custom team scoring system
[TUTORIAL] Respawn Timers
[Tutorial/Prefab] Flag Carrier Only Doors
[TUTORIAL] - Using animated props on trigger..
[Tutorial] Fixing deaths and senteries in respawn - All maps need this
[TUTORIAL] CTF Capture entities and tricks.
[INFO] Playload entity setup.
[INFO] About team respawn settings (its also the fix if yours failed to work)
[Info] Fine tuning lights
[INFO] TF2 Particles List
[INFO] Source engine entity limit & more
[INFO] weapon entity names
[INFO] Checkers as cubemaps
[INFO] How to make a complex map not entity CRASH!
[INFO] Illustrative Rendering
[INFO] trigger_capture_area time settings
[Tip] Speeding up Your Mapping
[Tip] How to Get Great Feedback
[TIP] Leaks, Hints and Areaportals
[Tip] Using Notepad, sed to save you time with editing entities, brushes, materials.
[TIP] Tricky textures to find
[protip] About Compiling
[TIP]Exploring official maps on Hammer
[TIP] Props on top
[INFO] CTF Gametypes
[TIP] Don't get hung up on the details
[TIP] Batch compiling custom textures
TF2 Texture Tips thread
Quick optimization tips...
[TIPS] What adds Detail to your map?
[TIP]Icons for your Text Messages
[TIP] What other resources can I use?
[TIP] Face Normal disp edit and a helper
Timesaving: Hammer's shortcuts.
-staticproplighting and why NOT to use it
[QnD] Grimz Quick and Dirty 3d skybox
AD-CP ( Attack and Defend Capture Points ) Prefab of basic entities
 
Last edited:

samn

L4: Comfortable Member
Mar 28, 2008
158
47
Good list :) This is much easier than browsing through several pages on the forum.