Textures turning black ... bspzip

organdonor

L1: Registered
Feb 20, 2009
8
0
I've recently made a level using custom textures i've been compiling using BSPzip and everything seems fine ....

When my level loads all the textures appear correctly

after about 1/2 hr of play some of them turn black ...

could this be a problem with the vmt files ?

many thanks
regards
OrganDonor
 
Last edited:

drp

aa
Oct 25, 2007
2,273
2,628
they just turn black after map change or while playing the same level? sounds like a video card overheating to me.
 

GrimGriz

L10: Glamorous Member
Jan 2, 2009
774
133
sometimes when I alt-tab and tab back in I have problems, but never black...jsut hte checkerboard
 

fisheye

L1: Registered
Feb 28, 2009
7
1
Textures that use the vertexlitgeneric shader will turn black in game. Make sure your vmt file says to use lightmappedgeneric instead.