Hey, played the map on a 32 man server, though I think it was around 24-28 people at the time, the main issue is just some graphical oddities. For one, you have your skybox extending so far that when you're on that vantage point in between the 'V' of the map you can see who/what is in all the caves of the map, so just pull in the skybox a bit. Also you used a model texture somewhere in that high-up area. The one building that is connected to spawn that is just ridiculously huge, I think it's supposed to be a barn or something? Maybe tone it down a bit. That brings me to the next thing; the map seems overly large, it's good to have height advantages, but not when falling off of them causes 50 damage, and all classes can reach the really large height advantages. So in the middle high-up area of the 'V' maybe have what is now reachable by all classes only reachable by demo's/ soldiers/scouts and maybe have a slightly lower down area that is reachable by all classes to make the point of the 'V' less of a chokepoint. Hope that helps!