Model decompiling methods / xsi resources?

Cerulean

L3: Member
Sep 12, 2008
112
60
The last model I made, I used Crafty to extract as .obj, seemed to work ok. I don't think I ever got cannonfodders decompiler to work (even trying IDST hack).

I'm just interested in what methods others use (what apps?)... Any luck with animated models? Any tips in general?

Also looking for resources for XSI, specifically the smd exporter or exporting to source. I haven't had too much luck on google for skeletal animations. I used to know some sites/forums, but I either can't find them or the sites are down.
 
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Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
cannonfodders decompilere works fine for me, most animations work after decompiling with it.

You probably placed the decompiler in the wrong folder (should be in ep1 not orange box)
PM/Steam chat me if you need some help
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
well i do everything that it says in cannon's readme and it still comes up with a error...

the vstdlib.dll error

it is in the sourcesdk\bin folder too...