Gameday Testing March 7/8

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Armadillo of Doom

Group Founder, Lover of Pie
aa
Oct 25, 2007
949
1,228
Map Submission Structure (in this order):
Map Name (ex. ctf_mycoolmap_b2 )
Link to map download
*downloads from TF2maps.net preferred but not required.
Optional: Link to discussion thread.
Optional: Available time + time zone. Use sparingly, only if you're really pressed for time this weekend.

Submission Rules:
-Please submit all maps by 4 PM CST on Friday
-Try to include the .bz2 as well. It's not required, but would be a big help.
-The map must be playable. By this I mean working caps & doors, proper clipping etc. The purpose of gameday is to help authors refine their designs, not catch newbie bugs. It's not hard to figure out if your cps are working or not; we have tutorials, a main forum, and the Steam chat.
-The default time for maps will be 30min. If you think that whatever you're trying to test for the map can be figured out in less time, then you probly don't need a play test just yet.
-45min. will available upon request for maps in the final stages.
-Ingame test time will be subject to admin discretion. If players can critique the whole map in 5min. b/c it's too small/imbalanced/etc., then it's over.

Gameday Structure:
The maps will be Saturday/Sunday morning and afternoon, as before. If there's only a few entries (not likely), the maps will go for both days, w/ the cycle reversed on Sunday. Given our usual number of entries, the maps will first be split across the days. You will have 1 day, not both. Even the most stalwart and well-meaning of us get tired/bored eventually. In the case where the number of maps exceeds 4.5 hours in 1 day, we'll be using multiple servers. When this happens, our various partners and affiliates can provide some warm bodies as needed, so we shouldn't be stuck w/ 2 servers of 10 people each. *An official TF2M European server will be available soon.*

Event will begin at:

Central European: 6:00PM
UK: 5:00PM
Eastern: 12:00PM
Central: 11:00AM
Mountain: 10:00AM
Western: 9:00AM

U.S. TF2Maps #2 72.14.183.213:27015
Saturday March 07

Times are listed in Central Standard

U.S. TF2Maps #2 72.14.183.213:27015
Sunday March 08

Times are listed in Central Standard
 

Icarus

aa
Sep 10, 2008
2,245
1,210
pl_waste_test5
Download: http://forums.tf2maps.net/downloads.php?do=file&id=1086
Discussion: http://forums.tf2maps.net/showthread.php?t=4432&page=27
Time: I work on the weekends. Both maps must be on Saturday, before 1PM PST (3PM CST), if possible. Thanks.

cp_grinder_a2
Download: http://forums.tf2maps.net/downloads.php?do=file&id=1079
Discussion: http://forums.tf2maps.net/showthread.php?t=5474
Time: I work on the weekends. Both maps must be on Saturday, before 1PM PST (3PM CST), if possible. Thanks.
 
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Sgt Frag

L14: Epic Member
May 20, 2008
1,443
710
arena_hoover_b1
dl: http://forums.tf2maps.net/downloads.php?do=file&id=1068
wip thread: http://forums.tf2maps.net/showthread.php?t=5617
time zome: mountain
Same here, I'd love to be able to get an earlier slot myself. I could even deal with a 15-20 minute slot. I'd just love to be able to actually get a test done one of these gamedays and would like to be able to do it with quite a few people rather than 4-6.

-------------
Looks like it'll probably be a 2 day line-up again. It also looks like early saturday requests are pretty hot so I'd be fine with Sun if you can squeeze me into an early slot.
 
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ikem

L6: Sharp Member
Dec 8, 2008
268
34
well if i ever get the effin map to work.... still get "engine hunk overload" i will enter it
 

Hanz

Ravin' Rabbid
aa
Jan 18, 2009
844
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HojoTheGreat

L5: Dapper Member
Nov 11, 2008
206
34
I'm setting up the Punishment Portal as a backup server should we have any trouble this weekend. The ip is 8.6.77.224:27015, and any maps that have been posted so far will be accessible by tonight, should anyone want to play any of them.

To access map voting, type !votemap. Contact me if you have any questions or issues.
 

krik3t

L2: Junior Member
Jan 21, 2009
70
21
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