New Submission: cp_grinder_a2

Icarus

aa
Sep 10, 2008
2,245
1,210
Downloads: A new file has been added by Icarus:

cp_grinder_a2

Grinder (CP) (Gravel Pit Remix!)
Alpha 2
by Eric "Icarus" Wong

cp_grinder_a1a.jpg


Non-Linear Control Points
Gravel Pit with a twist! Grinder is a back-and-forth push map, similar to Badlands, that uses the non-linear layout of Gravel Pit.
There are four control points: one HQ for each team, and control points A and B. Both A and B are required in order to begin the assault on the enemy HQ.
The capture times on A and B are both extremely long, and each will generously reward the team that captures it in the form of drastically shorter respawns.
It is my hope that the competitive community would enjoy this map as well as the public, just as I had lots of fun making it.
It is my intention to detail Grinder with a green agriculture setting.


Objective:
Capture all four Controls Points to win! First capture A and B, then move on to the enemy HQ.


cp_grinder_a1b.jpg


cp_grinder_a1c.jpg


cp_grinder_a1d.jpg


cp_grinder_a1e.jpg


cp_grinder_a1f.jpg



Release notes for Alpha 2:
-Reduced respawn time awarded for each cap
-Minor adjsutments to A and B
-Replaced some signs with new textures included in the Scout Pack
-Few bug fixes

Special thanks to
www.tf2maps.net - For hosting the invaluable gamedays
 

Sgt.Sausage

L420: High Member
Dec 5, 2008
420
103
This looks like a really cool idea. I have scene it done before except with four control points that are always open.

Cant wait to try it, i am sure it will be great as was waste.
 

Sgt.Sausage

L420: High Member
Dec 5, 2008
420
103
This looks like a really cool idea. I have scene it done before except with four control points that are always open.

Cant wait to try it, i am sure it will be great as was waste.