Lighting weird when compiled on HDR....

cornontheCoD

L420: High Member
Mar 25, 2008
437
70
On my map, the lighting is weird (dark) when it's compiled on HDR. But when it's compiled only on normal lighting, it is just fine. Anyone know what's causing this?

Edit: and yes, I have HDR brightness on my sun and in my lights
 

Apom

L6: Sharp Member
Sep 14, 2008
366
65
env_tonemap_controller (must be fired through logic_auto with SetAutoExposureMin 0.5 ~0.8, SetAutoExposureMax 1.1~1.3, SetBloomScale 0.3~0.7).
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
well, those values above are not obligatory, just experiment with them so it fits with your map
 

cornontheCoD

L420: High Member
Mar 25, 2008
437
70
I have an env_tonemap controller. I am also trying to stress that I have compiled this map (an earlier version, b5) before on HDR, and it worked fine.