How many maps have you made, but never finished?

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
about 3 for me in tf2.. if you call maps.

Mostly i spend hours and hours making a small area detailing it then throwing it out as i can never grasp level design.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
I have at least 2, which I quite because they sucked. I've probably had upwards of 10 other "projects" that I've started one day and ditched the next day, though.
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
Probably over 25 +1

I just cancelled both of my contest entries, also the 5 cp map
 
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TotalMark

L6: Sharp Member
Feb 13, 2008
331
78
Over 100, though most were just experiments.
 

NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
Hundreds.
 

Shmitz

Old Hat
aa
Nov 12, 2007
1,128
746
Conceptually, I don't really consider "experiments" as maps. It's only a map if it's a fully fleshed out idea that I intend for others to play.

So on the FPS front, of projects that I can actually remember, I've left three unfinished. One was a map for Reaction Quake 3, one was a Portal map, and one is arena_beacon, which I can't complete due to utter disinterest in the arena game mode.

Don't ask me about non-map related projects. My record there is... less impressive. :\
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
[Personal opinion] Anyone who can say less than 10 shouldn't be pulishing any map anytime soon, because it will amost certainly suck - unfortunate truth. (Unless they have experience in another engine that is)[/personal opinion]

(thats including experiments of course)
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
"What does the scouter say about his unfinished maps?!"
"OVER NINE THOUSAAAAAAAAAAAAAAAND"

:D but seriously, if you include experiment maps, that's not that far fetched with how long I've been mapping and how many things I've had lying around.
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
If i include experiments it probably ~150
 

moosenukes

L1: Registered
Mar 29, 2008
22
5
Only one that I would actually consider a map, but I really didn't like it so I left it to rot

I get frustrated too easily :(
 

StoneFrog

L6: Sharp Member
May 28, 2008
395
81
Cumulatively, hundreds.

For TF2, about 3. I haven't really started many "serious" TF2 mapping projects yet, so lots of stuff I've done are just experiments.
 

Icarus

aa
Sep 10, 2008
2,245
1,210
I have yet to have one TF2 project I stopped working on. (Grid, Observatory, Waste, Grinder - All completed or in development).

I've had grid up for several months until Observatory's release.

I didn't make any 'experiment' maps because I learned how to use Hammer as I went through Observatory's development

The only other 3D engine I've had experience with is Build for Duke Nukem 3D.
 
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bomc

L2: Junior Member
Sep 25, 2008
83
18
i've got 2 unfinished maps (their portalfiles scares me), and about 50 "experiments".
 
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